OST Rift (2016)

OST Rift: Temporally consistent augmented reality with a consumer optical see-through head-mounted display

Yuta Itoh, Jason Orlosky, Manuel J Huber, Kiyoshi Kiyokawa, Gudrun Klinker

OST Rift (2016)

Abstract

We present an off-the-shelf, low-latency Optical See-through Head-Mounted Displays (OST-HMD) for Augmented Reality (AR). Temporally consistent visualization is crucial for realizing immersive AR experiences. This is challenging since it requires both accurate head-tracking and low-latency rendering of AR content. Building a system which meets both constraints usually requires experts on computer vision/graphics and expensive display hardware. This work demonstrates that such high spatio-temporal fidelity is achievable with commodity hardware available today. We build a custom OST-HMD system that consists of a virtual reality HMD, i.e., the Oculus Rift DK2, and half-mirror optics, and adapt the rendering pipeline in order to integrate the OST-HMD calibration framework. An evaluation with a user-perspective camera shows that the system achieves mean temporal error of <;1 ms (95% reduction of the latency from naive, no-predictive rendering), and median spatial error <;0.3° in the viewing angle with maximum error at most 1.0°.

Publications

Poster Paper
Yuta Itoh and Jason Orlosky and Manuel J Huber and Kiyoshi Kiyokawa and Gudrun Klinker
OST Rift: Temporally consistent augmented reality with a consumer optical see-through head-mounted display
IEEE Virtual Reality, VR 2016, Greenville, SC, USA, March 19-23, 2016, pp 189--190, 2016.